Andrés Lucero (Google Scholar profile), associate professor at the University of Southern Denmark, visited DCC-UC on December 21st and 22nd, 2016. He gave a talk, titled “Playful Experiences”, presenting his work on designing playful experience cards (PLEX) to design playful experiences. He will also meet with @Humalab PhD students to provide feedback on their work and explore collaboration possibilities.
Talk abstract: Playfulness can be observed in all areas of human activity. It is an attitude of making activities more enjoyable. Designing for playfulness involves creating objects that elicit a playful approach and provide enjoyable experiences. The Playful Experiences (PLEX) framework is a categorization of playful experiences based on previous theoretical work on pleasurable experiences, game experiences, emotions, elements of play, and the reasons why people play. As a result of this analysis, we examined the wide range of experiences elicited by interactive products when they are used in a playful manner. The PLEX framework has subsequently been put to practical use in design- (i.e., PLEX Cards, PLEX Design Patterns) and evaluation- (i.e., PLEXQ) related activities.